During the Bachelor year at the Lucerne School of Art and Design Mascha Hlushchenko, Melissa Belotti and Darline Vainer came together to work on a bachelor project. Additionally, Mattia Metry and Jonas Roulet joined our Team during the development of Dark Soil. We want to keep working together after graduating (July 2023) and be an independent game studio. We have a no crunch policy and care deeply about each other's mental health. Which is why we have a unique team management and communication structure, that allows us to not only work productively but caring and open with each other